*** Stats ***
Strength: 140/119
Constitution: 133/124
Quickness: 101/101
Hitpoints: 546/600
*** Resistances ***
Crush: 30/29
Slash: 27/28
Thrust: 25/26
Heat: 27/26
Cold: 35/33
Matter: 27/26
Body: 23/26
Spirit: 31/26
Energy: 29/26
*** Specs ***
Crush: 11/11
Polearm: 11/11
Slash: 11/11
Thrust: 11/11
Two Handed: 11/11
*** Others ***
Melee Damage: 10/10
Melee Speed: 24/10
Style Damage: 16/10
Spell Range: 4/10
Spell Speed: 6/10
Duration: 4/25
Armor Factor: 39/50
Myth Health Reg: 10/50
Myth Endurance Reg: 5/10
Myth Block: 2/10
DPS Increase: 11/10
CC Reduction: 13/50
Conversion: 10/10
*** Items ***
Torso: Dark Oblivion Armor
+ 30 Strength
+ 10 Strength Cap
+ 60 Hitpoints
+ 60 Hitpoint Cap
+ 2 DPS Increase
+ 2 Myth Block
+ 10 Myth Health Reg
+ 2 Conversion
+ 4 Style Damage
+ 4 Melee Speed
Head: Otherworldly Mighty Eyes
+ 15 Strength
+ 15 Constitution
+ 6 Strength Myth Cap
+ 6 Body
+ 6 Cold
+ 6 Matter
+ 2 Style Damage
+ 4 Melee Speed
+ 2 Melee Damage
+ 7 DPS Increase
Arms: Dark Oblivion Vambraces
+ 30 Constitution
+ 5 Constitution Cap
+ 30 Hitpoints
+ 3 Heat
+ 3 Energy
+ 3 Spirit
+ 2 Duration
+ 2 Melee Speed
+ 10 CC Reduction
Hands: Cursed Blood Gauntlets
+ 25 Constitution
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 10 Constitution Cap
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Thrust
+ 5 Slash
+ 15 Constitution Myth Increase
Legs: Dark Oblivion Greaves
+ 25 Quickness
+ 5 Quickness Cap
+ 30 Hitpoints
+ 20 Hitpoint Cap
+ 2 Melee Speed
+ 2 Style Damage
+ 2 Melee Damage
+ 2 Duration
Boots: arcanium Dragonsworn Blazed Plate Boots
+ 15 Quickness
+ 7 Crush : Fiery Shielding Jewel (imperfect)
+ 76 Hitpoints : Blood Essence Jewel (perfect)
+ 17 Quickness : Airy Essence Jewel (polished)
+ 7 Heat : Heated Shielding Jewel (imperfect)
Neck: Ghostly Medal of Valor
+ 100 Hitpoints
+ 75 Hitpoint Cap
+ 20 Armor Factor
+ 7 Cold
+ 7 Heat
+ 7 Matter
+ 7 Body
+ 7 Energy
+ 7 Spirit
Cloak: Cloak of the Loyal Armsman
+ 6 Constitution Myth Cap
+ 6 Quickness Myth Cap
+ 40 Hitpoint Cap
+ 2 Style Damage
+ 2 Melee Damage
+ 4 Melee Speed
Jewel: Sapphire of the Harbinger
+ 4 Spell Range
+ 4 Spell Speed
+ 50 Hitpoint Cap
+ 50 Hitpoints
+ 9 Energy
+ 9 Spirit
+ 9 Matter
+ 5 Conversion
Belt: Sulphurous Demon Belt
+ 14 Armor Factor
+ 18 Strength
+ 18 Quickness
+ 5 Strength Myth Increase
+ 5 Constitution Myth Increase
+ 7 Spirit
+ 7 Cold
+ 50 Hitpoints
+ 5 Quickness Myth Increase
+ 18 Constitution
Right Ring: Ring of the Cursed King
+ 4 All Melee Skills
+ 21 Strength
+ 5 Strength Cap
+ 25 Hitpoints
+ 25 Hitpoint Cap
+ 3 CC Reduction
+ 2 Slash
+ 2 Crush
+ 2 Thrust
+ 2 Melee Speed
Left Ring: Midsummer's Triumphant Wrap
+ 3 Conversion
+ 25 Constitution
+ 8 Constitution Myth Cap
+ 40 Hitpoints
+ 2 Melee Speed
+ 2 Spell Speed
+ 8 Crush
+ 8 Slash
+ 8 Thrust
+ 40 Hitpoint Cap
Right Bracer: Band of the Dream Conqueror
+ 5 Body
+ 5 Cold
+ 5 Matter
+ 5 Energy
+ 5 Heat
+ 5 Spirit
+ 6 Crush
+ 6 Slash
+ 6 Thrust
+ 40 Hitpoint Cap
Left Bracer: Bracer of Arcane Vigor
+ 4 All Melee Skills
+ 21 Strength
+ 5 Strength Cap
+ 35 Hitpoints
+ 35 Hitpoint Cap
+ 5 Armor Factor
+ 4 Slash
+ 4 Crush
+ 4 Thrust
+ 2 Style Damage
Myth: Freezing King Mythirian
+ 5 Myth Endurance Reg
+ 2 DPS Increase
+ 8 Strength Myth Increase
+ 5 Quickness Myth Cap
+ 5 Cold
+ 2 Cold Myth Cap
Left Hand: Brimstone Shield of Anarchy
+ 5 Shield
+ 4 Melee Damage
+ 4 Melee Speed
+ 10 Dexterity Cap
+ 10 Dexterity
+ 3 Thrust
+ 3 Slash
+ 3 Crush
+ 10 Armor Factor
+ 5 Fatigue
Back: Ancient Pike
+ 3 All Melee Skills
+ 21 Quickness
+ 22 Strength
+ 5 Strength Cap
+ 5 Quickness Cap
+ 4 Melee Damage
+ 4 Style Damage
+ 4 Melee Speed
Ideal Spec for 8 man Armsman:
42 Shield
50 Polearm
composite 52 Thrust
rest of points into parry
Ideal Ra's IN ORDER
Aug Quick to Breakpoint (250)
Determination: 9
Purge: 3
Avoidance of Magic: 5
Soldiers Barricade: 4
Ignore Pain: 3
Dashing Defense 3 Back to Template Library
Armsman: Group
Albion Group by Bamurz other