GearBunny Fusion v1.126.4.2 Template
Template: Nature Druid no Vets (Lv50)
===== Stats =====
Regular Stats
- Strength : 21 / 80 (-59)
- Constitution : 101 / 101 (+0)
- Dexterity : 162 / 122 (+40)
- Empathy : 106 / 105 (+1)
- Acuity (Added to Emp) : 83 / 75 (+8)
- Hit Points : 455 / 600 (-145)
- Pow Pool % : 10 / 25 (-15)
- Armor Factor : 10 / 50 (-40)
Resists
- Crush Resist : 23 / 26 (-3) (ITS 26 WITH MYTH)
- Slash Resist : 31 / 26 (+5)
- Thrust Resist : 28 / 26 (+2)
- Heat Resist : 26 / 26 (+0)
- Cold Resist : 28 / 28 (+0)
- Energy Resist : 30 / 26 (+4)
- Matter Resist : 27 / 26 (+1)
- Body Resist : 24 / 26 (-2)
- Spirit Resist : 45 / 28 (+17)
Skills
- All Casting : 7 / 11 (-4)
- Nature : 4 / 11 (-7)
ToA
- Arcane Siphoning : 15 / 25 (-10)
- Archery/Casting Damage : 10 / 10 (+0)
- Archery/Casting Range : 14 / 10 (+4)
- Archery/Casting Speed : 21 / 10 (+11)
- Archery/Spell Duration : 22 / 25 (-3)
- Archery/Spell Pierce : 10 / 10 (+0)
- Buff Effectiveness : 5 / 25 (-20)
- Healing Bonus : 25 / 25 (+0)
- Melee Speed : 2 / 10 (-8)
PvE
- Archery/Casting Range vs. (PvE Only) : 2 / 10 (-8)
Mythical
- Myth Crowd Control Reduction : 1 / 0 (+1)
- Myth Damage Conversion : 10 / 0 (+10)
- Myth Health Regeneration : 5 / 0 (+5)
- Myth Physical Damage Reduction : 3 / 0 (+3)
- Myth Power Regeneration : 13 / 0 (+13)
Caps
- ToA Strength Cap : 5 / 26 (-21)
- ToA Constitution Cap : 18 / 26 (-8)
- ToA Dexterity Cap : 33 / 26 (+7)
- ToA Acuity Cap : 15 / 26 (-11)
- ToA Hit Points Cap : 405 / 400 (+5)
- Myth Constitution Cap : 8 / 34 (-26)
- Myth Dexterity Cap : 21 / 26 (-5)
- Myth Acuity Cap : 15 / 37 (-22)
- Myth Cold Resist Cap : 2 / 15 (-13)
- Myth Spirit Resist Cap : 2 / 15 (-13)
===== Items =====
Jewel : Citrine of the Harbinger (Vault)
- Archery/Casting Damage : 4
- Archery/Casting Speed : 4
- Hit Points Cap : 50
- Hit Points : 50
- Energy Resist : 9
- Spirit Resist : 9
- Matter Resist : 9
- Myth Damage Conversion : 5
Neck : Dark Dragon Locket (Vault)
- Dexterity : 21
- Constitution : 21
- Dexterity Cap : 3
- Constitution Cap : 3
- Body Resist : 6
- Energy Resist : 6
- Spirit Resist : 6
- Heat Resist : 5
- Cold Resist : 5
- Hit Points Cap : 25
Cloak : Cloak of the Loyal Druid (Vault)
- Myth Dexterity Cap : 6
- Arcane Siphoning : 5
- Archery/Casting Range vs. (PvE Only) : 2
- Archery/Spell Duration : 5
- Buff Effectiveness : 5
- Healing Bonus : 10
Belt : Adept Belt of the Vigilant (Vault)
- Strength : 21
- Dexterity : 18
- Strength Cap : 5
- Dexterity Cap : 4
- Hit Points : 40
- Hit Points Cap : 40
- Slash Resist : 5
- Thrust Resist : 5
- Crush Resist : 5
- Archery/Casting Speed : 5
Ring : Midsummer's Triumphant Wrap (Vault)
- Myth Damage Conversion : 3
- Constitution : 25
- Myth Constituion Cap : 8
- Hit Points : 40
- Melee Speed : 2
- Archery/Casting Speed : 2
- Crush Resist : 8
- Slash Resist : 8
- Thrust Resist : 8
- Hit Points Cap : 40
Wrist : Band of the Dream Conqueror (Vault)
- Body Resist : 5
- Cold Resist : 5
- Matter Resist : 5
- Energy Resist : 5
- Heat Resist : 5
- Spirit Resist : 5
- Crush Resist : 6
- Slash Resist : 6
- Thrust Resist : 6
- Hit Points Cap : 40
Ring : Otherworldly Arcane Ring (Vault)
- All Casting : 4
- Dexterity : 10
- Acuity : 10
- Myth Dexterity Cap : 4
- Myth Acuity Cap : 4
- Hit Points Cap : 50
- Hit Points : 50
- Spirit Resist : 5
- Energy Resist : 5
- Body Resist : 5
Wrist : Hydra Eyes Bracer (Vault)
- Dexterity : 15
- Acuity : 15
- Dexterity Cap : 5
- Acuity Cap : 5
- Hit Points : 50
- Hit Points Cap : 50
- Archery/Casting Damage : 2
- Heat Resist : 4
- Cold Resist : 4
- Spirit Resist : 4
Mythirian : Freezing Winter Mythirian (Vault)
- Archery/Spell Duration : 5
- Myth Physical Damage Reduction : 3
- Myth Acuity Cap : 6
- Myth Power Regeneration : 8
- Cold Resist : 5
- Myth Cold Cap : 2
- Acuity : 6
Chest : Darkseed Armor (Vault)
- Dexterity : 30
- Dexterity Cap : 10
- Hit Points : 60
- Hit Points Cap : 60
- Myth Crowd Control Reduction : 1
- Myth Health Regeneration : 5
- Myth Power Regeneration : 5
- Myth Damage Conversion : 2
- Archery/Casting Range : 4
- Archery/Casting Speed : 4
Head : Otherworldly Curative Sunburst (Vault)
- Dexterity : 15
- Acuity : 15
- Myth Dexterity Cap : 6
- Spirit Resist : 6
- Cold Resist : 6
- Matter Resist : 6
- Archery/Casting Range : 2
- Archery/Casting Speed : 4
- Archery/Spell Duration : 10
- Healing Bonus : 10
Arms : (Spellcraft)
- Matter Resist : 7 (Imperfect earthen shielding jewel)
- Heat Resist : 7 (Imperfect heated shielding jewel)
- Empathy : 23 (Precious heated essence jewel)
- Nature : 4 (Flawed earthen nature spell stone)
- Hit Points : 40
Hands : Cursed Soul Gauntlets (Vault)
- Constitution : 25
- Hit Points : 50
- Hit Points Cap : 50
- Constitution Cap : 10
- Heat Resist : 5
- Energy Resist : 5
- Body Resist : 5
- Thrust Resist : 5
- Slash Resist : 5
- Archery/Spell Pierce : 5
Legs : Darkseed Leggings (Vault)
- Constitution : 30
- Constitution Cap : 5
- Hit Points : 30
- Slash Resist : 3
- Cold Resist : 3
- Body Resist : 3
- Archery/Spell Duration : 2
- Archery/Casting Range : 2
- Archery/Spell Pierce : 3
Feet : Soul Infused Boots (Vault)
- Hit Points : 45
- Dexterity : 15
- Acuity : 15
- Archery/Casting Damage : 2
- Archery/Spell Pierce : 2
- Myth Dexterity Cap : 5
- Myth Acuity Cap : 5
- Spirit Resist : 10
- Myth Spirit Cap : 2
Main Hand Weapon : Doppel Mace (Manual)
- Dexterity : 22
- Acuity : 22
- Power Pool % : 5
- All Casting : 3
- Archery/Casting Damage : 2
- Archery/Casting Range : 2
- Archery/Casting Speed : 2
- Arcane Siphoning : 10
- Dexterity Cap : 5
- Acuity Cap : 5
Shield : Basalt Buckler of Oblivion (Vault)
- Dexterity : 16
- Acuity Cap : 5
- Dexterity Cap : 6
- Power Pool % : 5
- Archery/Casting Range : 4
- Healing Bonus : 5
- Armor Factor : 10
- Slash Resist : 4
- Crush Resist : 4
- Thrust Resist : 4
Off Hand Weapon : <Empty Slot> (Vault)
Two Hand Weapon : <Empty Slot> (Vault)
Ranged / Instrument : <Empty Slot> (Vault) Back to Template Library
Druid: Nature
Hibernia by Kapp gearbunny