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Savage: Group

Midgard Group by Kasper & Bamurz other
FULL CREDIT TO KASPERKAR FOR BUILDING THIS TEMPLATE
 
*** Stats ***
Strength: 149/126
Constitution: 139/125
Dexterity: 125/124
Quickness: 38/85
Hitpoints: 586/600
 
*** Resistances ***
Crush: 22/26
Slash: 31/29
Thrust: 28/28
Heat: 26/26
Cold: 36/28
Matter: 32/31
Body: 24/26
Spirit: 30/26
Energy: 27/26
 
*** Specs ***
Axe: 11/11
Hammer: 11/11
Hand To Hand: 14/11
Parry: 4/11
Sword: 11/11
 
*** Others ***
Melee Damage: 10/10
Melee Speed: 22/10
Style Damage: 18/10
Spell Damage: 2/10
Spell Range: 2/10
Spell Speed: 4/10
Duration: 5/25
Armor Factor: 33/50
Fatigue: 5/25
Myth Endurance Reg: 5/10
DPS Increase: 11/10
Conversion: 8/10
 
 
*** Items ***
Torso: Brutish Battle Vest
+ 4 All Melee Skills
+ 4 Parry
+ 21 Dexterity
+ 7 Dexterity Myth Cap
+ 9 Slash
+ 60 Hitpoints
+ 7 Strength Myth Cap
+ 4 Style Damage
+ 2 Melee Damage
+ 40 Hitpoint Cap
 
Head: Otherworldly Mighty Eyes
+ 15 Strength
+ 15 Constitution
+ 6 Strength Myth Cap
+ 6 Body
+ 6 Cold
+ 6 Matter
+ 2 Style Damage
+ 4 Melee Speed
+ 2 Melee Damage
+ 7 DPS Increase
 
Arms: Brutish Battle Sleeves
+ 21 Constitution
+ 15 Strength
+ 7 Constitution Myth Cap
+ 60 Hitpoints
+ 40 Hitpoint Cap
+ 8 Crush
+ 9 Cold
+ 7 Dexterity Myth Cap
+ 2 Melee Speed
+ 5 Duration
 
Hands: Cursed Blood Gauntlets
+ 25 Constitution
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 10 Constitution Cap
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Thrust
+ 5 Slash
+ 15 Constitution Myth Increase
 
Legs: Astral Leggings of the Leech
+ 15 Dexterity
+ 15 Strength
+ 15 Constitution
+ 10 Dexterity Cap
+ 40 Hitpoints
+ 40 Hitpoint Cap
+ 2 Spell Speed
+ 2 Spell Range
+ 2 Melee Damage
+ 2 Style Damage
 
Boots: arcanium Rune Etched Starkaskodd Boots
+ 5 Constitution Cap
+ 5 Heat : Heated Shielding Jewel (flawed)
+ 7 Thrust : Airy Shielding Jewel (imperfect)
+ 76 Hitpoints : Blood Essence Jewel (perfect)
+ 8 Dexterity : Vapor Essence Jewel (rough)
 
Neck: Sulphurous Demon Necklace
+ 14 Armor Factor
+ 22 Strength
+ 22 Dexterity
+ 5 Strength Myth Increase
+ 5 Dexterity Myth Increase
+ 7 Matter
+ 7 Heat
+ 2 Melee Speed
+ 60 Hitpoints
+ 2 Style Damage
 
Cloak: Cloak of the Loyal Savage
+ 6 Strength Myth Cap
+ 6 Dexterity Myth Cap
+ 2 DPS Increase
+ 2 Melee Damage
+ 2 Style Damage
+ 4 Melee Speed
 
Jewel: Amethyst of the Harbinger
+ 4 Style Damage
+ 4 Melee Speed
+ 50 Hitpoint Cap
+ 50 Hitpoints
+ 9 Energy
+ 9 Spirit
+ 9 Matter
+ 5 Conversion
 
Belt: Sulphurous Demon Belt
+ 14 Armor Factor
+ 18 Strength
+ 18 Quickness
+ 5 Strength Myth Increase
+ 5 Constitution Myth Increase
+ 7 Spirit
+ 7 Cold
+ 50 Hitpoints
+ 5 Quickness Myth Increase
+ 18 Constitution
 
Right Ring: Midsummer's Triumphant Wrap
+ 3 Conversion
+ 25 Constitution
+ 8 Constitution Myth Cap
+ 40 Hitpoints
+ 2 Melee Speed
+ 2 Spell Speed
+ 8 Crush
+ 8 Slash
+ 8 Thrust
+ 40 Hitpoint Cap
 
Left Ring: Otherworldly Adept Ring
+ 4 All Melee Skills
+ 10 Dexterity
+ 10 Strength
+ 4 Dexterity Myth Cap
+ 4 Strength Myth Cap
+ 50 Hitpoint Cap
+ 50 Hitpoints
+ 5 Spirit
+ 5 Energy
+ 5 Body
 
Right Bracer: Band of the Dream Conqueror
+ 5 Body
+ 5 Cold
+ 5 Matter
+ 5 Energy
+ 5 Heat
+ 5 Spirit
+ 6 Crush
+ 6 Slash
+ 6 Thrust
+ 40 Hitpoint Cap
 
Left Bracer: Dragontooth Bracelet
+ 15 Dexterity
+ 15 Acuity
+ 5 Dexterity Cap
+ 5 Acuity Cap
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 2 Spell Damage
+ 4 Heat
+ 4 Cold
+ 4 Spirit
 
Myth: Freezing King Mythirian
+ 5 Myth Endurance Reg
+ 2 DPS Increase
+ 8 Strength Myth Increase
+ 5 Quickness Myth Cap
+ 5 Cold
+ 2 Cold Myth Cap
 
Right Hand: Permafrost
+ 3 All Melee Skills
+ 22 Dexterity
+ 21 Strength
+ 5 Dexterity Cap
+ 5 Strength Cap
+ 2 Melee Speed
+ 2 Style Damage
+ 2 Melee Damage
+ 3 Body
+ 3 Energy
 
Left Hand: The One
+ 3 Hand To Hand
+ 15 Strength
+ 15 Quickness
+ 7 Dexterity
+ 5 Strength Cap
+ 2 Melee Speed
+ 5 Fatigue
+ 5 Armor Factor
 
Back: Cursed Staff
+ 4 All Magic Skills
+ 24 Dexterity
+ 6 Dexterity Cap
+ 6 Acuity Cap
+ 4 Spell Damage
+ 4 Spell Speed
+ 4 Spell Range
+ 10 Duration
+ 10 Arcane Siphon
+ 50 All Magic Focus
 
Recommended Races in order:
Troll/Dwarf are best by far (I HIGHLY RECOMMEND MAKING A TROLL)
Norse is very good
Valkyn/Kobold are not ideal
 
Recommended Specs for 8 man:
(True 8 Man Spec)
50 Hand to Hand
43 Savagery
2 Parry
 
(Climb Wall Fun Spec)
44 Hand to Hand
49 Savagery
4 Parry
 
Recommended Realm Abilities IN ORDER:
Long wind 1
Purge 2
Determination 9
Avoidance of Magic 5
Mastery of Pain 9
IP 3
Aug Strength 3
Aug Dex 2