*** Stats ***
Constitution: 90/90
Dexterity: 112/111
Piety: 112/111
Hitpoints: 506/600
Powerpool: 5/25
*** Resistances ***
Crush: 30/31
Slash: 26/26
Thrust: 26/26
Heat: 30/26
Cold: 33/28
Matter: 26/26
Body: 27/26
Spirit: 37/26
Energy: 42/31
*** Specs ***
Darkness: 11/11
Summoning: 11/11
Suppression: 11/11
Darkness (Focus): 50/50
Summoning (Focus): 50/50
Suppression (Focus): 50/50
*** Others ***
Spell Damage: 12/10
Spell Range: 12/10
Spell Speed: 16/10
Resistance Pierce All: 12/10
Buff Bonus: 5/25
Duration: 22/25
Armor Factor: 20/50
Arcane Siphon: 10/25
Myth Power Reg: 13/25
Myth Health Reg: 5/50
Physical Defense: 5/10
Conversion: 10/10
*** Items ***
Torso: Robe of the Dark Magister
+ 30 Dexterity
+ 10 Dexterity Cap
+ 60 Hitpoints
+ 60 Hitpoint Cap
+ 2 Physical Defense
+ 5 Myth Health Reg
+ 5 Myth Power Reg
+ 2 Conversion
+ 4 Spell Range
+ 4 Spell Speed
Head: silksteel Rune Knit Padded Steeple Hat
+ 5 Acuity Cap
+ 7 Crush : Fiery Shielding Jewel (imperfect)
+ 11 Slash : Watery Shielding Jewel (faceted)
+ 17 Constitution : Earthen Essence Jewel (polished)
+ 7 Thrust : Airy Shielding Jewel (imperfect)
Arms: Sleeves of the Dark Magister
+ 25 Acuity
+ 5 Acuity Cap
+ 30 Hitpoints
+ 20 Hitpoint Cap
+ 2 Spell Speed
+ 2 Spell Range
+ 2 Duration
+ 5 Buff Bonus
Hands: Cursed Soul Gauntlets
+ 25 Constitution
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 10 Constitution Cap
+ 5 Heat
+ 5 Energy
+ 5 Body
+ 5 Thrust
+ 5 Slash
+ 5 Resistance Pierce All
Legs: silksteel Rune Knit Padded Pants
+ 5 Powerpool
+ 36 Hitpoints : Blood Essence Jewel (imperfect)
+ 11 Crush : Fiery Shielding Jewel (faceted)
+ 7 Thrust : Airy Shielding Jewel (imperfect)
+ 23 Piety : Watery Essence Jewel (precious)
Boots: Slippers of the Dark Magister
+ 30 Constitution
+ 5 Constitution Cap
+ 30 Hitpoints
+ 3 Slash
+ 3 Cold
+ 3 Spirit
+ 2 Spell Range
+ 2 Resistance Pierce All
+ 5 Duration
Neck: Merchant's Ghostly Medal of Valor
+ 100 Hitpoints
+ 75 Hitpoint Cap
+ 20 Armor Factor
+ 7 Cold
+ 7 Heat
+ 7 Matter
+ 7 Body
+ 7 Energy
+ 7 Spirit
Cloak: Nosdoden Remnant Cloak
+ 5 Resistance Pierce All
+ 3 All Magic Skills
+ 18 Acuity
+ 18 Dexterity
+ 18 Constitution
+ 2 Spell Speed
+ 1 Slash
+ 1 Crush
+ 1 Thrust
+ 1 Energy
Jewel: Citrine of the Harbinger
+ 4 Spell Damage
+ 4 Spell Speed
+ 50 Hitpoint Cap
+ 50 Hitpoints
+ 9 Energy
+ 9 Spirit
+ 9 Matter
+ 5 Conversion
Belt: Otherworldly Agile Belt
+ 5 Body
+ 5 Energy
+ 5 Cold
+ 5 Heat
+ 5 Matter
+ 3 Conversion
+ 6 Dexterity Myth Cap
Right Ring: Slime Coated Ring
+ 15 Dexterity
+ 15 Acuity
+ 5 Dexterity Cap
+ 5 Acuity Cap
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 2 Spell Damage
+ 4 Heat
+ 4 Cold
+ 4 Spirit
Left Ring: Otherworldly Arcane Ring
+ 4 All Magic Skills
+ 10 Dexterity
+ 10 Acuity
+ 4 Dexterity Myth Cap
+ 4 Acuity Myth Cap
+ 50 Hitpoint Cap
+ 50 Hitpoints
+ 5 Spirit
+ 5 Energy
+ 5 Body
Right Bracer: Band of the Dream Conqueror
+ 5 Body
+ 5 Cold
+ 5 Matter
+ 5 Energy
+ 5 Heat
+ 5 Spirit
+ 6 Crush
+ 6 Slash
+ 6 Thrust
+ 40 Hitpoint Cap
Left Bracer: Dragontooth Bracelet
+ 15 Dexterity
+ 15 Acuity
+ 5 Dexterity Cap
+ 5 Acuity Cap
+ 50 Hitpoints
+ 50 Hitpoint Cap
+ 2 Spell Damage
+ 4 Heat
+ 4 Cold
+ 4 Spirit
Myth: Freezing Winter Mythirian
+ 5 Duration
+ 3 Physical Defense
+ 6 Acuity Myth Increase
+ 8 Myth Power Reg
+ 5 Cold
+ 2 Cold Myth Cap
Back: Cursed Staff
+ 4 All Magic Skills
+ 24 Dexterity
+ 6 Dexterity Cap
+ 6 Acuity Cap
+ 4 Spell Damage
+ 4 Spell Speed
+ 4 Spell Range
+ 10 Duration
+ 10 Arcane Siphon
+ 50 All Magic Focus
Recommended Races In Order:
Kobold
Thats it.. Anything else is trolling
Recommended Spec for 8 man:
49 Darkness
21 Suppression
Recommended Realm Abilities IN ORDER:
Long Wind 1
Aug Dex 5 (398 breakpoint)
Purge 3
Mastery of Focus 2
Wild Power/Mastery of Magery both to 5
Drop Wild Power/MoM 5 to zero, then get Mastery of Concentration 5
Then build up Wild Power/MoM 5 again Back to Template Library
Spiritmaster: Group
Midgard Group by Bamurz other